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No Ray Tracing At Launch For AMD Radeon GPUs In Ratchet & Clank: Rift Apart

No Ray Tracing At Launch For AMD Radeon GPUs In Ratchet & Clank: Rift Apart
Allied
Jul 26, 2023

Ratchet & Clank: Rift Apart is one of the most visually delicious games for your Gaming PC right now, and if you've got a GeForce RTX series GPU -- especially a new GeForce RTX 40 series GPU -- it is not only going to look amazing but run beautifully, too.

However, if you're using an AMD Radeon RX series GPU and were expecting to run the game with ray tracing enabled... you're out of luck. There will be no ray tracing for Radeon GPU owners at launch, with developer Nixxes Software confirming that ray tracing is disabled for AMD Radeon GPUs at launch. Nixxes is working with AMD on getting ray tracing support into Ratchet & Clank: Rift Apart in the near future, so it shouldn't be too far away.

It's not a surprise given how many NVIDIA technologies are inside Ratchet & Clank: Rift Apart, including NVIDIA DLSS 3, NVIDIA RTX IO, DirectStorage 1.2 with GPU compression, and more. NVIDIA's highest-end GeForce RTX 4080 and GeForce RTX 4090 graphics cards have been running the game at 4K 200FPS+ with everything enabled, thanks to the power of AI-upscaling and DLSS 3 technology

We've got plenty of Ready to Ship Gaming PCs systems to run Ratchet & Clank: Rift Apart.

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